This post was published 2 years 6 months 7 days ago and as such probably does not reflect my current opinions, knowledge or ability.Me: “But Abi! Surely I should work on bug fixes rather than implementing Depth of Field.”
Project Manager: “No, Hazel. You must work on awesome graphics effects.”
Me: “Sweeeet.”
Ok, so I’m paraphrasing a little but if there was a film of the actual situation I’m pretty certain this would have been the dialogue. We’d been talking about macro-photography inspired depth-of-field effects for a while but I wasn’t sure we’d actually find time to get it working. In reality, it took less than a day to implement, didn’t kill our framerate and (I think) looks fantastic.



It does look fantastic! I am envious of the progress you have made with this project!!!
Thanks
We’re still working on adding more background assets so I’ll have more screenshots and videos to share soon.