This post was published 11 months 3 days ago and as such probably does not reflect my current opinions, knowledge or ability.I wanted to play around with GLSL, so I decided to make something small. Just 1kb in size in fact.
The demo is metaball-based, and looks a little like these, except it also moves:
Download the exe and source here. There are some poor choices made with regard to where computations are performed in the shaders in order to get the exe under 1kb in size. I’m sure someone more experienced would be able to correct this, or maybe I will myself with some more practice.

