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	<title>Comments on: Sourcemaking on UML</title>
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	<link>http://hazelmckendrick.com/journal/sourcemaking-on-uml</link>
	<description>Programming and Games Technology Portfolio</description>
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		<title>By: Hazel</title>
		<link>http://hazelmckendrick.com/journal/sourcemaking-on-uml/comment-page-1#comment-694</link>
		<dc:creator>Hazel</dc:creator>
		<pubDate>Sat, 06 Jun 2009 13:11:14 +0000</pubDate>
		<guid isPermaLink="false">http://killercodingninjabunny.com/?p=1048#comment-694</guid>
		<description>Thanks Bryan, those look ace.  The cheat sheet in particular is far nicer than O&#039;Reilly&#039;s patterns poster.</description>
		<content:encoded><![CDATA[<p>Thanks Bryan, those look ace.  The cheat sheet in particular is far nicer than O&#8217;Reilly&#8217;s patterns poster.</p>
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		<title>By: Bryan</title>
		<link>http://hazelmckendrick.com/journal/sourcemaking-on-uml/comment-page-1#comment-692</link>
		<dc:creator>Bryan</dc:creator>
		<pubDate>Sat, 06 Jun 2009 03:13:37 +0000</pubDate>
		<guid isPermaLink="false">http://killercodingninjabunny.com/?p=1048#comment-692</guid>
		<description>I like the Net Objectives Pattern Repository, it contains a lot of good information. You can find them here: http://www.netobjectives.com/PatternRepository/index.php?title=Main_Page. Also it helps a lot to have the design patterns cheat sheet hanging somewhere around your desk: http://www.scribd.com/doc/7534738/Design-Patterns-Quick-Reference-Card.

Hope those help, I&#039;ve found both of them to be invaluable resources.</description>
		<content:encoded><![CDATA[<p>I like the Net Objectives Pattern Repository, it contains a lot of good information. You can find them here: <a href="http://www.netobjectives.com/PatternRepository/index.php?title=Main_Page" rel="nofollow">http://www.netobjectives.com/PatternRepository/index.php?title=Main_Page</a>. Also it helps a lot to have the design patterns cheat sheet hanging somewhere around your desk: <a href="http://www.scribd.com/doc/7534738/Design-Patterns-Quick-Reference-Card" rel="nofollow">http://www.scribd.com/doc/7534738/Design-Patterns-Quick-Reference-Card</a>.</p>
<p>Hope those help, I&#8217;ve found both of them to be invaluable resources.</p>
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		<title>By: Hazel</title>
		<link>http://hazelmckendrick.com/journal/sourcemaking-on-uml/comment-page-1#comment-688</link>
		<dc:creator>Hazel</dc:creator>
		<pubDate>Fri, 05 Jun 2009 16:20:08 +0000</pubDate>
		<guid isPermaLink="false">http://killercodingninjabunny.com/?p=1048#comment-688</guid>
		<description>I agree completely.  Have you looked at Sourcemaking, and do you have any other resources you&#039;d recommend?</description>
		<content:encoded><![CDATA[<p>I agree completely.  Have you looked at Sourcemaking, and do you have any other resources you&#8217;d recommend?</p>
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		<title>By: Brian</title>
		<link>http://hazelmckendrick.com/journal/sourcemaking-on-uml/comment-page-1#comment-686</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Fri, 05 Jun 2009 14:41:54 +0000</pubDate>
		<guid isPermaLink="false">http://killercodingninjabunny.com/?p=1048#comment-686</guid>
		<description>If my Software Engineering course has taught me anything, it&#039;s that design patterns and refactoring are critical to any development project to not only clean up your code for readability, but also to improve efficiency. Although refactoring shouldn&#039;t specifically do this, utilizing some of the design patterns can have this effect. Before anyone considers themselves a developer they should be familiar with with these.</description>
		<content:encoded><![CDATA[<p>If my Software Engineering course has taught me anything, it&#8217;s that design patterns and refactoring are critical to any development project to not only clean up your code for readability, but also to improve efficiency. Although refactoring shouldn&#8217;t specifically do this, utilizing some of the design patterns can have this effect. Before anyone considers themselves a developer they should be familiar with with these.</p>
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