So, a week since my previous Next Level post and the project has come to completion.
YinYangYou, our game, is a top-down two-player race to collect energy and skew the balance of the playing field. By throwing orbs into their opponents’ “holes”, each player can increase the amount of ground they control on the opposite side of the board, eventually claiming an entire side and winning the game. A range of exotic energy pickups, such as time control and hole switiching, add variety and tactical elements to the gameplay.
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