In preparation for my second honours project meeting I was asked to report my progress by under several headings. Additionally, I have prepared an updated Gantt chart reflecting the changes mentioned. Continue reading »
Global Game Jam 2010
February 4th, 2010
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Over the weekend, almost 50 developers in Scotland and over 1500 crazy people worldwide opted to forgo luxuries like sleep and rest by taking part in Global Game Jam. Perhaps unsurprisingly, you’re reading this because I was one of them. Continue reading »
Coding Coder Art
January 22nd, 2010
Starting work on a 3D project as of yet lacking in assets, I was considering cracking open Paint.Net to create some default textures. However, being a programmer rather than an artist, I figured I’d better investigate some alternatives. I reduced my work, and made even more hideous coder art in the process!
I ended up trying two options: .Net Graphics support (which uses GDI) and everyone’s favourite image manipulation tool ImageMagick. My aim was to create bright an horrible images, to ensure they don’t remain in the project by mistake, with text on them to show what object my many cubes and spheres represent. Continue reading »
Project Proposal
January 8th, 2010
Fundamental to computer hardware and software developments, Moore’s law states that the number of transistors that can be fitted onto an integrated circuit increases exponentially over time. From the 1970s to the present day, this has for the most part held true, with the number of transistors doubling approximately every two years. While previously this could be related to gains in CPU clock speeds, leading directly to speed increases for sequential programs, in a 2004 paper Sutter demonstrated that this is no longer possible; ‘The free lunch is over’.
That’s right, I’ve completed my project proposal. For formatting reasons, I’ve uploaded the rest of the document as a PDF.